But the new version of AccuRaw isn't just the addition of a new output format - AccuRaw EXR builds on AccuRaw's highly linear raw image processing engine with new features specifically for HDR and OpenEXR:
- End-to-end linear floating point processing.
- Non-clipping workflow that supports the preservation of "greater than 1" highlights in EXR formats.
- Multiple EXR formats available - RGB or RGBA, 16- or 32-bit floating point formats
Most raw image processing applications don't support the export of EXR images. The reason is in the "non-clipping workflow". For HDR and OpenEXR to make sense, a raw developer has to support output to EXR of what in other formats would be blown highlights, highlights with magnitudes much greater than 1. So real EXR output isn't just a matter of an additional export format, it's a also a matter of having a processing engine that won't clip highlights anywhere in the processing chain. Practically, that also means a fully floating point engine.
So while AccuRaw may look the same, it's changed a lot under the hood. Firstly, the processing engine has changed to be fully floating point. Previously, the engine was hybrid - floating point in critical areas, but integer in some parts. Secondly, AccuRaw now has new "Cinematic" Highlight and Shadow controls. The reason for this is that old controls implicitly assumed a clipping workflow. The new tools enable a smooth log compression curve for blown highlights that's designed to be compatible with how EXR images are processed in typical post-production tools. The new tools are optional however - you can revert to the previous tools in AccuRaw's Preferences if you prefer them.
The beta can be downloaded here.
I'll blog further over the next few days about the new controls, and why a non-clipping workflow is important for EXR.
Oh, and the upgrade will be free to existing AccuRaw users!
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